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Tom Avis
Sound Designer for games since 2010.
Currently Senior Sound Designer at Inflexion Games working on Nightingale.
![waveform_transparent.png](https://static.wixstatic.com/media/3055da_32162120435e4214a473696b1fcb1057~mv2.png/v1/crop/x_2,y_45,w_718,h_269/fill/w_459,h_172,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/waveform_transparent.png)
![Nightingale_Logo Colour Tint Transparent.png](https://static.wixstatic.com/media/3055da_b4b571b0b6554693a88d1c0a77aa1393~mv2.png/v1/fill/w_52,h_16,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/Nightingale_Logo%20Colour%20Tint%20Transparent.png)
Nightingale is a survival crafting game set in an alternate history Victorian era where players explore new worlds via a network of portals.
I've been part of the audio team since March 2020, and since then I've provided sound design for creatures, weapons, magic, and a dynamic ambience and weather system.
![Game_Collage_offset.png](https://static.wixstatic.com/media/3055da_6d065626d8304a76b14421bc1de2a958~mv2.png/v1/fill/w_49,h_15,al_c,q_85,usm_0.66_1.00_0.01,blur_2,enc_auto/3055da_6d065626d8304a76b14421bc1de2a958~mv2.png)
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