top of page


Tom Avis
Audio Designer for games since 2010


Nightingale is a survival crafting game set in an alternate history Victorian era where players explore new worlds via a network of portals.
I've been part of the audio team since March 2020, and since then I've provided sound design for creatures, weapons, magic, and a dynamic ambience and weather system.
The Ambience of Nightingale
Watch my technical deep-dive on how the ambience in Nightingale was achieved.


bottom of page